![]() To attack with your big stick – your only melee weapon – you need to swing the Wii Remote horizontally for a horizontal attack, or vertically for a vertical attack. Why do developers insist on forcing horrible waggling on us? In this pretty but basic third-person action game, in which you play a blue-skinned Na’vi hell bent on ridding the planet of Pandora of unwelcome Newcomers, waggling is both woeful and frustrating. ![]() Instead, we’ve got the video game disease that is waggling.Īs long-suffering Wii-owners know, waggling is, most of the time, awful. ![]() Ubisoft Montreal’s answer, with James Cameron’s Avatar: The Game on Wii (try saying that three times while swinging your hips on the Balance Board) was, predictably, “not to 3D”. To 3D, or not to 3D? That was James Cameron’s question.
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